Mafdet AI Help Center中文

Balance & usage

Mafdet has two separate balances. They never top each other up, and they pay for different things:

API WalletPlayground Credit
Pays forAPI key calls (api.mafdet.ai)Playground calls in the console
Comes fromRechargingYour subscription plan, per period
Rolls overYes, until spentNo — resets each period
When it runs outCalls rejected until you rechargePlayground stops until the next period (or a top-up)

A Playground conversation never touches your API Wallet, and API calls never consume Playground credit.

API Wallet

Your wallet is prepaid runtime credit. Each call is charged (input + output tokens) × the model's unit price, except free trial models. Unit prices are listed on the Models overview.

Not everything is billed per token: image embedding is billed per image, video embedding per second, and text-to-speech charges text tokens in plus audio tokens out. The unit is shown with each model.

Reserve, then settle. Before a call the system reserves an estimated amount, then settles against actual usage and releases the remainder. A briefly "frozen" amount is normal; the final charge always follows actual usage, and a failed call releases its reservation in full.

When you see insufficient_credit or a "runtime credit insufficient" message:

  • check your balance;
  • top up — see Recharge;
  • an administrator can also grant credit (for example test credit).

Playground Credit

Every subscription period includes an amount of Playground credit:

PlanIncluded per period
Free$0.50
Enterprise$500.00
Starter$9.50
Pro$28.50

Playground calls draw this credit down at the same model prices as the API. The console shows used / remaining for the current period, and you are notified at 50%, 70%, 90% and 100% of the allowance.

At 100% the Playground stops accepting calls (PLAYGROUND_CREDIT_EXHAUSTED, HTTP 402) until the next period. A single request larger than the remaining credit is refused up front (PLAYGROUND_REQUEST_EXCEEDS_REMAINING) instead of being half-run.

Unused credit does not roll over to the next period.

Top-up pack

A $10 top-up adds $9.50 of Playground credit to the current period only. It does not carry into the next period, does not touch the API Wallet, and does not change your plan. See Recharge.

How a charge is calculated, exactly

Amounts are held as whole micro-USD (µ$), where 1 USD = 1,000,000 µ$, in integer arithmetic. No floating-point value is ever used for money, so repeated charges cannot accumulate rounding drift.

The charge for one billed dimension is:

charge_µ$ = ceil(quantity × unit_price_µ$ / 1,000,000)

Rounding is always up, to the whole micro-USD. Worked examples, using $0.60 / 1M tokens (= 600,000 µ$ per 1M):

TokensExact valueCharged
10.6 µ$1 µ$
74.2 µ$5 µ$
1,000600 µ$600 µ$
1,6671000.2 µ$1001 µ$

Two consequences worth knowing:

  • Any non-zero usage costs at least 1 µ$ ($0.000001). There is no smaller charge and no free rounding-down.
  • A model billing on several dimensions is rounded per dimension, not once at the end. A chat call rounds its input and its output separately.

Usage records

The console usage / billing page lists each call with its model, usage and cost. Playground calls show a $0 wallet charge — they were paid from Playground credit.

Records are written after settlement, so a call that just finished may take a moment to appear. The amount you see is the settled amount, not the reservation.

Next steps